Paketname | rlvm |
Beschreibung | RealLive virtual machine clone |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 0.08-1+b2 |
Sektion | games |
Priorität | optional |
Installierte Größe | 1724 Byte |
Hängt ab von | libboost-date-time1.42.0 (>= 1.42.0-1), libboost-filesystem1.42.0 (>= 1.42.0-1), libboost-iostreams1 |
Empfohlene Pakete | |
Paketbetreuer | Ying-Chun Liu (PaulLiu) |
Quelle | rlvm (0.08-1) |
Paketgröße | 715478 Byte |
Prüfsumme MD5 | 9958c3c55d5c75483ecd0281c75a9949 |
Prüfsumme SHA1 | 84c096f8aa8fb15961d3feaa3c5afb61f567c9db |
Prüfsumme SHA256 | 4df9ded67116b972dc03797bd52b95d216f61aaea2dc7acdc12f167bb620a2d5 |
Link zum Herunterladen | rlvm_0.08-1+b2_i386.deb |
Ausführliche Beschreibung | rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
interpreter. RealLive is a game engine used to write visual novels, used in
the games Kanon, Air, CLANNAD, and Planetarian, among many others.
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